Insomniac1901. DECLINE THE UPDATE BY PRESSING CIRCLE!!! Select "Plugins for Vita, make sure your SD2Vita is inserted, then "Install/Configure Plugin for SD2VITA. I'm running 3. I should note something that seems odd. Aug 19, 2017. There is a trick by using repatch redux newest ver. My question is, when using PKGj to download games, I can download PSP and PSX games to the 32gb SD2Vita card no problem, and they load up in Adrenaline just fine. I think my vita isn't reading the sd2vita card and the partition uma0 isn't showing (I have a vita 1000). ago • Edited 2 yr. I had a google, found that I need to change "install_psp_psx_location ux0:" to "install_psp_psx_location uma0:" in config. I've set my SD2VITA via Auto Plugin II as follows: MCD = uma0, INT = imc0, GCD = ux0, UMA = none. Assuming Windows PC, when viewing the contents of your SD2Vita’s MicroSD, make sure under the Explorer View > Options > View tab, you have chosen to Show Hidden Files & Folders and not to Hide Protected Operating System files. 5GB partition is mounted to ur0. Check use YAMT. but the folder but the files don't appear there. Copy the contents of your uma0: backup folder to the SD card using. You can try to use Storagemgr to if the Memory card shows up as uma0 by leaving the SD2Vita or PSVSD if you have those as ux0. 5GB partition is mounted to ur0. For SD2Vita, edit GCD=ux0 and UMA=grw0. What I see in Vita Shell (various reboots made) PROBLEM: Apparently both my SD2VITA are not working. I'm not sure what I may be doing wrong, or what way I can reset to try again. When you open up VitaShell it ur SD Card should be reflected as grw0. ago. Select [Install Plugin for SD2Vita] and press [Cross] to confirm. sd2vita as ux0 using the original/nonmodified gamesd psvd as uma0 using usbmc initial install and then mount as uma0 via Vitashell I have a 128gb card in each device. My microSD card is a 256GB Toshiba M203, and my SD2VITA adapter is this. In Adrenaline hold the PS button, hit "Adrenaline settings" on the touch screen. My uma0 file is nowhere to be. Regg1e_ • 6 yr. 60 so it gets pretty confusing. So far I have tried the latest storagemgr, gamesd, and yamt lite. tistory. 0 or version 5. I simply go back to just not seeing uma0. I just got Enso 3. pkgj psp dlc trouble. vpk. So, that doesn't tell me anything honestly. ago. I have a sd2vita and a sony memstick inserted in my fat enso 3. Truco 1: Usar Switch2SD2Vita para cambiar el almacenamiento entre UMA0 y UX0 . spkrx, compatible with the new CFW, but it still does not work. So I've got the internal or INT=imc0, GCD=uxo. Then you can simply copy everything from ux0 on the Vita directly to uma0, then swap the mount points back so the SD2Vita is ux0. Press circle to return to all the mount points uma0, ux0, ur0, etc). 60 since you can always reinstall henkaku fresh. I am new to this but I downloaded vitadeploy and h-encore just fine onto my vita but I am having trouble use my sd2vita when I tried to format the micro sd on the system it said formatting failed and I then formatted the card on my pc instead but it still did not work and I noticed in vita shell the Uma0. the provided driver mount sd2vita to ux0 and the official sony card to uma0, I want the opposite. Done and done but it still doesn't work. 1. other user had the same and just reinstalled 3. formatting the sd card. Now before you say I have to set my file manager to show system files, I did that 😅, so I just got done setting up sd2vita, copying all of my files from ux0 to uma0, switching sd2vita to ux0 in settings, and everything checks out in vitashell with ux0 showing 235gb of storage, annnnnnd for some reason when the vita is plugged into the PC I. SD2Vita adapter. 0. uma0 = USB Partition if there was on connected to a Vita TV normally ux0 = System Memory card partition ur0 = found on the NAND is the remaining user data that is structured similarly to the memory card (it shares almost the same directory structure). So this make Adrenaline lost track where to find its game. Aug 5, 2017. sony card being uma0 you sure it's ok I thought it had to be sd2vita to play emulation to detect the roms in the microsd card in the sd2vita?The handheld have sd2vita with 128GB in it. Edit this file so that MCD=uma0. I got to the point where I go to storage devices and check the yamt box, set ux0 to mem card, uma0 to sd2vita, and developer options to format. nachog4 • 6 yr. No surprises there. You will have revealed three files, these are; 1) TF Card Plugin Tool. Also, I use Storagemgr set up like this: ur0:tai/storage_config. (Making sure to delete the tai/config if you still have. Once you set up your storage_config. >この手順で行ったら、uma0とフォルダがVitaShell上にできました。 >このフォルダには何が入っているのでしょうか? 何が入っているかは、Vitashellで開けば確認できるもぐ。 uma0が何か?という話なら、 ①Googleを開く ②psvita uma0 の2つのキーワードで検索もぐ。 First, your hack main drive must be sony card or internal mem as ux0. " Make sure your "SD2VITA is set to ux0" and your "Vita Memory Card is set to uma0" in your configuration. vpk をインストール後、 SD2VITA = ux0 / Memorycard = uma0 に変更して再起動、再度CFW化すればOKでした (´・ω・`) ※Liveareaの更新を忘れずに!. uma0 is flashdisk CMIIW. I used this website and uma0 did not show up while trying. Now i have swapped the 128gb card to the PSVSD and added a spare 32GB to SD2Vita, the OFC Sony MCD will be stored for preservation. did you reboot when enabling yamt and setting ux0 to default and sd2vita to uma0. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. >この手順で行ったら、uma0とフォルダがVitaShell上にできました。 >このフォルダには何が入っているのでしょうか? 何が入っているかは、Vitashellで開けば確認できるもぐ。 uma0が何か?という話なら、 ①Googleを開く ②psvita uma0 の2つのキーワードで検索もぐ。First, your hack main drive must be sony card or internal mem as ux0. Right now, I see my micro sd card 128gb and only see ux0 and ur0. Level 6. If I had a bigger Sony mem I would put the 22gb RetroArch build on it. Plug your sd card to your pc. Bro i just format my psvita and the sd2vita and i re install HENKAKU from vitadeply and all was good i open the vitashell and gpu crash. then turn off vita and put sd2vita in and turn it back on, then just go to vitashell and into uma0 and delete the id. SD2VITA = ux0 = 64/128 gb Prop MC = uma0 = 4/16gb Hacked internal storage = imc0 = 2. Fixed sporadic wakeups when using SD2VITA thanks to xyz; It works with taiHEN under henkaku, h-encore, h-encore-2, Trinity, QuickHEN-PSVita or enso. What do you mean uninstall my previous sd2vita plugin? I was going to format the microsd card and repeat the process to set it up. I'm using a sandisk 400gb in the PSVSD and it performs well. txt the files it's pointing to. ddxcb • 6 yr. They don't have proper access on other mount points, which results in either the game not being able to boot whatsoever, or not able to save, and things like that. Is it possible to install the games from PKGJ into the uMA0 file or do i have to make the sd card from sd2vita the uX0 file instead? my plan was to make the sd card be filled with games and the memory card have my other apps non game apps such. Hello. 0 adapters, 2 sd cards (32gb and 64gb) and am quite sure i've been doing all the steps correctly and carefully:. 65 and I am using your driver. UMA (USB or PSVSD on Vita 3G) none (unmounted) Also, under Settings > Devices > Storage Devices I have these settings. Hey guys! Im kinda stressed about bricking my baby so i would love to know what do i install first, Enso or SD2VITA adapter? Can someone explain the process to me? Is it safe to install Enso with the adapter or should i stick to. Any SD2Vita adapter older than v3. com. You can also switch to another mount point if you want (xmc0, imc0, grw0) The homebrew need an unsafe access to edit the ur0:/tai/config. The fact that your Vita tries to read the SD2Vita tells me that the adapter itself seems to be working, at least somewhat. Dont mess around with internal, because it default for use when not finding other. Insomniac1901. Always insert it after it is switched ON. himanekoblog. I've got my PSP games on VitaSD mounted as uma0 and my microSD as ux0. Done and done but it still doesn't work. With the SD2Vita mounted as ux0, you can use it for everything on the Vita, that includes Adrenaline, homebrew/emulators,. 60 Enso for about a year. txt to: MCD=uma0 GCD=ux0 After reboot, go inside vitashell and check ux0 size to be sure sd2vita is working. Uma0 not showing up in vitadeploy. Plugging in a regular game makes "gro0:" show up like normal so the card slot is good. I’ve done every guide, followed them all to a T, formatted my SD cards, written to them, brought a new SD2Vita card used other SD cards, nothing works, it’s recognised, like it allows me to format on the Vita, just the UMA0 doesn’t show up on the file systems, it’s not. 2: Navigate to where you kept your original memory card information, whether you copied it and it's still on the vita card under uma0, or moved over to ux0 (microsd card) like the guide tells you. Hi i used sd2vita to make my sd card the uMA0 directory and my original memory card uX0. To test sd2vita adapter, put mcd=ux0 and sd2vita=uma0. changed the gamesd to turn sd2vita as ux0 and ps. The physical game memory slot can be used for games but you will have to rebuild your database each time. the sd card is probably malfunctioning. - Press the home button until the parameter option appear. So it is possible. 73gb,what is the internal memory and which is the Sony memory card? While ux0 is sd2vita with 29. After ux0 and uma0 are set up as the sd2vita and memcard as you like, install your emulators. img to you SD, check its reported capacity and potentially spot fake SD cards. do I have to set psp dlc to download to uma0? if so, how? 1. eyeliner Has an itch needing to be scratched. GCD=uma0. 2) Win32 Disk Imager. I have official card as UX0 and sd2vita as UMA0. You can mount one as uma0 and one as ux0. Making sure you have Enso installed, use usbmc_installer so that the. Vitashell is working again, thanks. Change the setting in Sd2vita to make MCD=ux0, GCD=uma0. Help improve Atlas Obscura by expanding Mile 0 with additional information or photos. On a Slim Vita, if there is no external memory card inserted the Vita will install. dat folder and if there is a tai folder in. Add a Comment. Card. I just don't know what they all are. uma0: is mounted and games installed there for adrenaline seem to work. txt in uro the first time even before I set uma0 the first time around. . You can mount one as uma0 and one as ux0. well someone already confirm, ur0 can't be mounted. When you done, return the sd2vita and uma0 setting. SD2Vita AS uma0 or ux0! Micro SD Card on PS Vita Hencore 3. If I remove the memory card. Reply. For your first time using it, when viewing all partitions in Vitashell (ur0:, uma0:, etc), press triangle, mount the USB as uma0:, disconnect and connect the USB again if it asks you to, press triangle again, and mount it as ux0:. On top of that, I dont have vitashell or any of my homebrew apps. yamt only gives the option of setting uxo from sd2vita and uma0 from internal without getting the you have to update format the memory card message on my boot. ago. As far as h-encore taking a while to exit, it may have to do with plugins you have enabled. A typical setup is to use the the SD2Vita’s potential for larger capacity at less expense for ux0/Vita game storage, and use the Vita memory card for something like movies or music, or Adrenaline PSP ISOs or old school roms for RetroArch (both of those can be pointed to uma0 in their respective settings). 3. Mount the sd2vita as UMA0. Couldn't I instead copy everything from the ux0 partition to the empty uma0 partition using Vitashell ? Everything would be copied locally on the Vita. If I select ux0:memory card and uma0:SD2Vita the console will boot up fine but in vitashell uma0 won't show up at all If SD2Vita and memory card are installed together, then SD2Vita is detected as ux0, but the card cannot be accessed. But if the sony card as ux0, it became ux0: pspemu. You can store ROMs there for. so in conclusion try and play around with the gamesd. txt. I put the SD Card into the adapter and put that in the vita. Go to ux0:app, move to the game you want to load from uma0, Triangle>Open decrypted . that is the most common setup, so that's all you really need. Reply. Vídeo de instalación de SD2Vita. XP 6,322 Country. Level 17. Alternatively, when sd2vita is mounted as uma0 delete id. Reboot. Hi, as the title says, I tried using a 128gb micro sd as ux0, it doesn't seem to read it. Anyway, I set it up last night and was surprised at how easy it was to configure. hunterr300 • 8 mo. img as the "Image File". The card was formatted the standard way (with zzBlank. vpk pèse plus de 4GO vu que ma carte mémoire officielle Sony. Press R twice, for "use memory card" try either ux0 or uma0, whichever one it isn't currently on. GCD=uma0. SD2VITA 카트리지가 비타에 삽입되어 있으면 ux0 경로와 uma0 경로가 같이 인식됩니다. uma0 not showing up after YAMT. btw I think that there is a plugin the lets you switch between uma0 and ux0 whenever you want. Leave the other settings alone. Then press L twice, "Exit Adrenaline Menu". Adrenaline Setup. Storage Devices > uma0: from Internal Storage to SD2VITA Reboot Device Go to VitaShell > uX0: copy all the folders to uma0: (if it says 476gb) Edit : I think I solved it went through Section I - Formatting the microSD of the guide. . First, we need a couple of things before we get started. Restart. Click on "Install Plugin for SD2Vita. uma0: gcd-act-entire sd2vita is present succeed xmc0: xmc-ign-userext memory card is present succeed imc0: int-ign-userext no check After booting - which is delightfully fast! - the USB drive isn't mounted on ux0. skprx installer pour SD2VITA - posté dans News et actualités postées sur LS : Les développeurs de la scène Vita ne dorment plus et font en sorte de rendre dautres choses plus faciles dutilisation comme cest le cas aujourdhui du plugin gamesd. trying a different sd card. Les développeurs de la scène Vita ne dorment plus et font en sorte de rendre d'autres choses plus faciles d'utilisation comme c'est le cas aujourd'hui du plugin " gamesd. After setting sd2vita to uma0 and the memory card to ux0 and rebooting the uma0 folder doesn’t appear in vita shell. If you put SD2Vita at uma0 and Internal Storage at ux0 it will be back to how you originally had it but the way I have it set up is how it should be. I'm about to install my SD2Vita adapter to migrate from my 64GB official memory card to a microSD. My Objective: I want to keep HDD as ux0 and PS2VITA as uma0. My issue comes into play when I insert my vita memory card. You can also switch to another mount point if you want (xmc0, imc0, grw0) :) SwitchSD2Vita saves a config file in ux0:data/SwitchSD2Vita directory. ago. The 4 options to mount sd2vita via autoplugin. txt in the TAIhen settings menu or reboot the Vita completely and run h-encore. ago • Edited 6 yr. By using the StorageMgr kernel plugin, the USB drive or microSD card you use will be mounted to ux0: just like a Sony memory card. Set [MCD (Official Memory Card)] to [uma0 (USB Port)] Set [INT. If your WiFi is enabled, you will be prompted to download the latest version of AutoPlugin2. Here are some pictures of it: Good build quality and easy to install. For SD2Vita, edit GCD=ux0 and UMA=grw0. I have a vita phat with FW6. One mounts sd2vita to ur0 and the other to uma0. ago. For sure, the only reason people sometimes use uma0 is because adrenaline can run games from there, whereas all vita software HAS to be on ux0 to run. SD2Vitaアダプターを使用している場合、ほとんどのベンダーのゲームはUX0にインストールされ、実行されます。 Go to ux0, press down once to get off the. I just got Enso 3. I’ve checked comments on YouTube video guides and apparently other people are having the same issue. txt contains: GCD=uma0 MCD=imc0 UMA=ux0 (uma0 is your SD2VITA which can be used for apps like retroarch) (imc0 is your vita memory card which can be used by adrenaline for psp games) and storagemgr. Version 3. Mar 12, 2018. Reboot. You can change where each storage device gets mounted, but changing it often is a recipe for lots of "rebuilding database" and losing your home screen. On each line you have to write following this structure : =<mount_point>. #1. Then, copy the vitashell to the Sony card. txt. Sep 3, 2017. Here is what I have tried. note: u can't transfer via usb if the sd2vita driver is mounted. YAMT (Yet Another Mount Tool) is a multi-purpose kernel plugin for the PS Vita (TV) which allows for the use of a microSD card as a storage device via an SD2Vita adapter. 25 comments. Hold the PS Button until the Vita Settings Menu opens. I've set my SD2VITA via Auto Plugin II as follows: MCD = uma0, INT = imc0, GCD = ux0, UMA = none. GPU crash warning on a hacked device is not a legit warning. This is where you want your largest memory source to be mounted as (so the SD2Vita adapter). 60 変革 ~SD2Vita 200GB+8GB uma0 • Additional comment actions Yeah yeah, I know already :D I posted this before it was confirmed by multiple users. Just copy file or folder from card to sd in vitashell. Dont put thing you dont have into setting. 1) You could store media and ROMs for emulators when it's mounted as uma0, and Adrenaline can be configured to use uma0 as it's own "memory card" but that's about the extent as to what you can really do with uma0. Don't know why you would wanna stop. If it's your physical carts you are concerned about, just dump them to be stored on sd (or use pkgj). Just in case, dont write stuff you dont know inside the. Jul 11, 2018. theycallmehydro • 2 yr. Ok simple solution would be to go into autoplugin app and switch the partitions around so MCD=ux0 and GCD=uma0 you can also use vitashell to do it manually in ur0:tai/storage_config. So I picked up a 128gb micro sd and ordered one of the sd2vitas with red writing. Then copy the apps you want over to uma0 with vitashell. 2. this actually caused my games and softwares ( vita deploy vita shell etc) to disappear. You can dump the game slot to uma0. Added a "lite" install option for ease of use (sd2vita only). Not unless you setup your two cards individually, and Hot Swap using the "Switch SD2Vita" App that changes the SD2Vita Mounting Points between uma0:/, and ux0:/ 2. I was having some problems with things which boiled down to plugins not appearing to be working properly, and I realised that my old 'vanilla' config. [Kernel]: Fixed some minor parser bugs. If you have the space, go for it. It took 4 hours for Vitashell to copy 64GB over but I just plugged it into the power and waited. com. If you're using sd2vita and expecting your official Sony card to be mounted as well, it should most likely register as uma0 (depending on which plugin you're using). As a note, I was following Tech James' tutorial as well. 0 and 5. > It does not affect sd2vita How could it not affect sd2vita when the internal storage (2. Yes! Format to exfat and cluster size of 64k. Member. 0 and 5. 2020-05-28 17:47. ago. system_sw_version: 03600000 Installing SceSblSsMgr hook. ddxcb • 6 yr. Reply. Plug sd card back in. [User/Kernel]: Fixed some issues with sd2vita not mounting as ux0 instead of imc (configurable in settings). Vita2000/TVであれば内部メモリー1GBを利用して導入できるためメモリーカードは無くても構いません。. What i did was follow the Tech James video "How To Use SD2Vita As External Storage! (UMA0)" and did every step as he did. txt in tai folder with MCD=uma0. So I would suggest to copy files using Vitashell by mounting SD Card as uma0: (using the version of the gamesd. In the now newly opened window select “exFat” as file system and DON’T set a volume. 60, I think the easiest way is to put in your new memory card, re-run Henkaku to get the new card setup and molecular shell installed. Nov 19, 2019ps3 05-11 20:47 [PS5] Le démontage de la PS5 Slim en vidéo. This allows installing games onto the microsd card in the sd2vita adaptor, while keeping access to the Sony memory card active as uma0 for either VitaShell or Adrenaline. It needs to be formatted to FAT32 and you need to be using Vitashell 1. I just finished modifying Yifan Lu's usbmc plugin to support mounting the memory card as uma0 for some additional storage. The instructions say to move/delete the tai from ux0 to ur0 and put gamesd. Hi there! Just got my SD2VITA and according to this guide I have to mount UMA=grw0 if I am using two storage devices (Which I do - SD2VITA & Original memory card), thing is - the system doesn't seem to mount the memory card as grw0 but as uma0 even though the guide says "the device which is not assigned to ux0: should be. Select your sd card on the device. Hmmm. Yes that is correct I have my 400gb on the psvsd as uma0 for ps1 and psp games and emulators. After that you can fix other smaller thing yourself. But after I reload my vita (cause I also used the TF-plugin to mount it) the gamesd. - Navigate into Settings and change these parameters: storage = uma0. When I use USB with VitaShell it shows on my PC official memory card (uma0 as if it was the main storage source. 2. The leftover 1-ish GB is the uma0 internal partition (I don't have a Sony memory card). Restart Vita. After that, you can run auto plugin again and switch INT = uma0 and GCD = ux0. 5. 4. txt in tai folder with MCD=uma0. 1 - Fake or Faulty SD card. Ok more info please what are you trying to do and why do you need uma0 Reply. OP. - First, copy the pspemu folder from your memory card (ux0) to sd2vita (using pc or VitaShell) - Open adrenaline. I think it assumes you're already hacked and running ux0 from the Vita Memory Card. I personally got mine from Srident (The SD2Vita is a microSD to game card adapter which is inserted into the game-card slot in your device, while the psvsd is a microSD adapter which replaces the 3g modem on 3g PS Vita models. Level 1. Any help would be very much appreciated. Locked post. People in the comments are saying this is likely the SD2Vita cards fault but im not sure. Use YAMT checked. Hey guys. YAMT Installer, SD2VITA как uma0, карта Sony как ux0 Загрузите yamt. This can be configured to mount the sd2vita microsd and/or the official sony mem card in different ways, including the one you want which is likely the most common. Downgrade to 3. (also tried 2 different sd2vita adapters they both work so that. #1. ) 0. I have a 64gb official memory card at uma0 and a 128gb microsd in the sd2vita as ux0. To use Enso with Sd2vita, everything is ran from ur0:tai/config. You will want to mount sd2vita as ux0 and the memory card as uma0. From this point forward, the sd card is. If the sd2vita not working, no uma0. Il permet d'utiliser une carte MicroSD et d'augmenter la mémoire de la console. Joined Dec 28,. I've got both the version 3. So I have just bought a new sd card 128gb for upgrading my 32gb sd. Can I just reformat the sony card and then insert it into the vita and it will be detected as uma0 automatically?Hacking Play Videos Files on uma0 while using Sd2vita. First copy anything you want from your existing card to your PC using vitashell or QCMA. In Adrenaline, hold the PS button, and click the Adrenaline button under settings. 5gb) is mounted as ux0, the same partition SD2Vita uses to mount your sd card to? Of course I can mount SD2Vita as uma0 but installing apps. 65 with h-encore installed and working. txt: StorageMgrKernel v3. (1. Here is what I have tried. Il s'agit d'un module PCB munis d'un Slot MicroSD qui se met dans le port cartouche de la PSVITA. That version should work fine. If it were me, after setting up SD2Vita as ux0: and assuming you’ll have the official Vita Memory Card as uma0:, I’d go into the VitaShell, navigate to uma0:, and manually delete everything on uma0:. dat on it in root folder(do not delete id. my question is: can I use the same SD2VITA with another VITA after I mod it and will the games I downloaded be there or they must be re-downloaded?--Yes you can, with some caveats: You must use the same PSN account. R. skprx , as that will correctly mount the sd2vita as ux0: because the other version mounts it as uma0: (storage only)sd2vita as ux0, sony mc as uma0. CheesecakeUnable. Inside the emulators, choose where roms can be found - change it to your uma0 location. To use SD2Vita/PSVSD for Storage/Adrenaline. I'm running YAMT on the sd2vita. Shadow#1 Wii, 3DS Softmod & Dumpster Diving Expert. A. YAMT or Storagemgr ? With YAMT you go to Settings App > Devices > Set uma0: to “Memory Card”. Wait for it to finish then continue with the next step. 60 (HENkaku installed) SD2VITA (game card type microSD adapter) microSD card;. 0 of the SD2Vita adapter are the latest and greatest versions of the adapter. Now I'll just need to fiddle and try to fix the rest. ux0 is the memory card, where games can be stored and played. only one to exist should be ur0. TIP. Formatting an sd2vita is really easy and done on the psvita itself, although Samsung evo micro sd cards don’t work with sd2vita so avoid those. In Vitashell, Press Start. Yes, sure. 65, 3. In Adrenaline, hold the PS button, and click the Adrenaline button under settings. thanks again. So if you do get a SD2VITA and I suggest you do before you use it, check your SD! Once I started over with a legit SD, it was a breeze like I was setting up my VitaSD. the best method to do this is either to use the driver that makes the sd2vita card uma0 or ftp via usb the memory card content to your pc, then transfer it to the micro sd. It just works. Reboot Vita. txt in ux0 or uma0. txtBest. Create a text file named "deplayenabler. Added ability to TexFAT format the storage device - via developer options. I use both, I use the psvsd for uma0 and have adrenaline and retroarch on that and use the sd2vita is ux0 for vita games. Tout fonctionne parfaitement , mais le problème c'est que je suis obligé de transférer d'abbord mes . Next you move the biggest data files there to uma0:repatch/tittle id. If sd2vita is now your ux0, install games to. (also tried 2 different sd2vita adapters they both work so that.